Overview
Adobe Flash CS3 Professional software is the most advanced authoring environment for creating rich, interactive content, including websites, online advertisements, instructional media, presentations, games, and mobile device content.
Adobe Photoshop and Illustrator import
Import Adobe Photoshop and Adobe Illustrator files, while preserving layers and structure, and then edit them in Adobe Flash CS3. Optimise and customise the files during import with advanced options.
Frame-based timeline
Quickly add motion to your creations with the easy-to-use, highly controllable, frame-based timeline inspired by traditional animation principles such as keyframing and tweening.
Shape primitives
Easily create pie wedges, round off rectangle corners, define an inner circle radius, and do much more. Visually adjust shape properties on the stage. And create custom shapes with the included JavaScript API.
ActionScript 3.0 development
Save time with the new ActionScript 3.0 language, featuring improved performance, increased flexibility, and more intuitive and structured development.
Sophisticated video tools
Create, edit, and deploy streaming and progressive-download FLV content with comprehensive video support Ensure the best video experience with a standalone video encoder, alpha channel support, a high-quality video codec, embedded cue points, video import support, QuickTime import, closed captioning, and much more.
MP3 audio support
Integrate audio into your projects by importing MP3 files. Integration with Adobe Soundbooth makes it easy to edit files as needed, without requiring audio production experience.
Rich drawing capabilities
Visually adjust shape properties on the stage with smart shape drawing tools, create precise vector illustrations with the new Pen tool inspired by Adobe Illustrator, paste illustrations from Illustrator CS3 into Flash CS3, and more.
Extensible architecture
Leverage the Flash application programming interfaces (APIs) to easily develop extensions that add custom functionality.
Convert animation to ActionScript
Instantly convert timeline animations into ActionScript 3.0 code that can be easily edited, reused, and leveraged by developers. Copy animations from one object to another.
Device Central
Design, preview, and test mobile device content using Adobe Device Central CS3, now integrated throughout Adobe Creative Suite 3. Create and test interactive applications and interfaces viewable with Flash Lite software.
Course Summary
Flash CS3 Advanced Design provides Flash designers with prior ActionScript experience the knowledge and hands-on practice they need to build more flexible and dynamic design-based Flash content. This course focuses on teaching students more advanced ActionScript topics that will remove a reliance on Timeline-based visual tools. Students will learn to generate dynamic design and navigation elements that cannot be created without ActionScript.
Audience
This course is for Flash designers who have some experience with ActionScript but want to learn more advanced topics and features to enhance their designs. To gain the most from this class you should already have:
Experience creating Flash designs and animation using the Timeline.
Equivalent knowledge from the Adobe Flash CS3 Rich Content Creation course.
Equivalent knowledge from the Adobe Flash CS3 ActionScript course.
On Completion
Students will learn to generate dynamic design and navigation elements that cannot be created without ActionScript.
Course Content
Introducing the Course
Introducing the course
Understanding the course format
Discussing the course objectives
Reviewing the course prerequisites
Reviewing the course outline
Architecting a Flash Application
Architecting with layers
Architecting with Movie Clips
Placing code in external ActionScript files
Introducing object oriented programming concepts
Working with Flash classes
Writing methods, functions and event handlers
Referencing dynamic variables using bracket notation
Extending the Movie Clip class
Detecting Movie Clip interactions with hitTest()
Working with Graphics
Learning about Flash drawing models
Using filters
Using blends
Creating filters and blends with ActionScript
Introducing bitmap caching
Importing XML Data
Learning about XML
Using XML in Flash
Accessing XML data
Looping through XML dataUnit
Working with Text
Implementing advanced anti-alias rendering
Introducing the TextFormat class
Formatting text with cascading style sheets
Resizing text fields
Implementing Advanced Graphic Loading
Creating reusable instance-based code
Loading external media with MovieClipLoader
Creating instances of the Flash Object class
Introducing listeners and event handlers
Understanding the MovieClipLoader event handlers
Using create Empty Movie Clip() and get Next Highest Depth()
Attaching Movie Clips
Positioning visual elements dynamically
Understanding swapping depths
Reviewing Animation Basics with ActionScript
Creating Timeline-based custom easing
Animating with ActionScript
Interacting with the mouse location
Adding easing via ActionScript
Creating a mask with ActionScript
Learning Advanced Animation with ActionScript
Introducing the Tween class
Handling Tween class events
Introducing the Transition classes
Using Delegate to create a component listener
Styling and Skinning Components
Styling components
Skinning components with themes
Skinning components manually
Dates
Duration: 2 days
Price: £495
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